Read : Threes, handcrafted
An in depth and important read about the game Threes. Threemails Talks about clones, rip-offs, and shows the emails, texts, and game design process from day one of this superb game. Well worth the...
View ArticleWatch : Curating Video Game Culture
A talk for a series of microtalks at the 2014 Game Developers Conference titled "Curating Video Game Culture: The New Wave of Video Game Events." https://vimeo.com/90027893 Really interesting and...
View ArticleRead : Thresholds
A great post on definitions, like "what is a game". Some of the interesting parts for me : I can see it in other things now too: architecture has long been moving away from a dichotomy of...
View ArticleRead : Indie Criticism
A talk from the Indiecade East from Feb 2014, a really great perspective about games. All these voices in our head, all these ghosts, can lead a critic unwittingly towards self-censorship, or at the...
View ArticleRead : Mobile is burning
“Mobile is burning, and free-to-play binds the hands of devs who want to help” Not sorry for the mass quoting, this article is a critical read. Have all your friends read it too....
View ArticleWatch : Indie game marketing rant
Paul Kilduff-Taylor from mode7games talks about some incredibly valuable and insightful views into making games, marketing games, what games mean to you. “You are doing marketing whether you like it or...
View ArticleApp stores : a silent hat tip
This post is about the app stores (especially on mobile) playing a quiet but critical role in the gross misconduct, and depreciation of quality games for their audience. side note : While trying to...
View ArticlePlay: Desert Golfing
Play: is a pointed finger to specific games I enjoyed and think are worth playing, usually with reasoning why. Play Desert Golfing https://itunes.apple.com/ca/app/desert-golfing/id902062673?mt=8 As you...
View ArticleFollow: Trudy's Mechanicals
follow: Follow shares work in progress games with development logs that I feel worth keeping an eye on. Follow Trudy's Mechanicals. - A “3D tactics/SRPG” game, with a dev log filled with interesting...
View ArticleFollow: Somewhere
follow: Follow shares work in progress games with development logs that I feel worth keeping an eye on. Follow Somewhere A first person stealth exploration game set in a surreal colonial India.It looks...
View ArticleQuiet
Apologies for the quiet on this blog, all my focus has been on code and art and I have had less time to share things I find valuable, even though I am constantly backlogging them in a list. I'll aim...
View ArticleFollow: Relativity
follow: Follow shares work in progress games with development logs that I feel worth keeping an eye on. Follow Relativity A gravity shifting puzzle game where the world wraps around on itself. Has a...
View ArticleWatch: Why your death animation sucks
Another great talk on details making a difference as to how your game feels to the player. A talk from CEGC 2015 #5, "Game Feel or Why your death animation sucks". Details matter. Follow @xelubest on...
View ArticleRead: Dan Adelman On Indie Game Pricing
Great reading on pricing. For developers and consumers alike. A lot of people seem to think that a higher price leads to more money, so developers who charge a high price are greedy. Second, why should...
View ArticleRead: Paul Budnitz, Ello and innovation
I absolutely love this article, and resonates with why I continue to love ello every month that passes by. It's also why I love the indie games global community, and why I do what I do with my time....
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